Legends of the Traveler is an upcoming action adventure video game developed by R. Simon Kaebe, who is managing the INTERNeX PR department since its creation in January 2009. He officially started with Jannik, his lead developer, last year Augusts and has been working on this project since then. Caleb, who is the community manager and writer, as well as Alex, the character designer have joined the team later and helped moving the project forward. During the interview Simon mentioned also the help from talented individuals such as Karl, who provided some of the early artwork based on Simons more general description of the main characters. I had the pleasure to interview the team and ask them a few questions.
What is the game about?
The game takes place in the mystical world of Reed. Reed is for the most parts a rather peaceful world aside from some fights and insignificant wars between smaller Kingdoms. Reed is a world full of variety. Ranging from cold fjords of the northern regions to dry and endless deserts of the south. Species on Reed also varies in terms of race and abilities. Each region will have a noticeably unique culture, evident in the buildings, the people, the roads and many other visual clues, making it a new experience each time the player travels through different regions, countries and even cities. Through interactions with the player and NPC’s throughout the game, the player will begin to understand the various cultural and political happenings in the world. Throughout the game, The Traveler can choose to fulfil the quests, or complete them in a way that only benefits himself. It’s with this freedom that The Traveler develops either a solitary or social standing in the world, and future encounters will be different based on The Travelers reputation. The game changes depending on choices made by the player.
Caleb – “It’s about people coming together to defeat an enemy despite their differences. Two friends going on an adventure, but the adventure twists and turns out to be far from expected”
How did you get the idea for the story?
Simon – “I used to play a lot of pen and paper games when I was younger and was even writing adventures for our group. It was back then I had the first time the idea for this epic story.”
The story around “The Traveler” and the character itself stems from the Simon’s early adulthood. Simon played a virility of pen and paper games with a group of his friends and many core ideas of Legends of The Traveler were born during that time. Over the years, Simon has re-written the story countless times, had attempted to write a book and later developed his own pen and paper game. Simon and his team spent days play testing the game, balancing the 150+ monsters and many races including their possible occupations.
How does the future look like for Legends of the Traveler?
Legends of the Traveler should be done in 2 years time, if everything goes as planned. The team is currently working part time on the game. However depending on the success of the upcoming Kickstarter campaign, planned in October 2016, the team will begin to work full-time on the game. Two more titles have already been thought of in addition to the first one. Therefore Legends of the Traveller could become a trilogy.
We are wishing the Legends of the Traveler team all the best and hope they will have a successful Kickstarter. If you like to know more go to these links: